We hope you've been enjoying the blog but change is afoot at D&AD. We're developing a new website, where all of this content and more will appear from now on. Please visit us a www.dandad.org for all future stories and news.
We hope you've been enjoying the blog but change is afoot at D&AD. We're developing a new website, where all of this content and more will appear from now on. Please visit us a www.dandad.org for all future stories and news.
Posted by D&AD on 08 May 2010 at 03:36 PM | Permalink | Comments (55) | TrackBack (0)
St Luke’s Creative
Partner Al Young has spotted an innovative
approach to promoting a major digital art exhibition.
The V&A launched
Decode: Digital Design Sensations in collaboration with contemporary arts
organisation onedotzero in December – the first time the museum has staged a
digital art exhibition. The challenge was to create a campaign that would
appeal not only to regular museumgoers, but also to a highly digitally literate
audience.
‘Karl Marx wanted the means of production to fall into the hands of the
proletariat so that revolution could occur,’ says Young. He believes the V&A matched these
principles with its interactive approach to Decode, and it’s advertising
campaign has followed similar ‘revolutionary’ principles.
Recode Decode was an open source campaign created
by digital agency Saint/Y&R.
Recode not only promoted the exhibition but extended participation to
the web. Digital artist Karsten
Schmidt was commissioned to create a piece of work that could sit at the centre
of the campaign.
‘Schmidt designed the beautiful animated
identity for the show and gave open-source access to the coding. It allowed the masses to re-form and
submit their own new design,’ says Young.
Work was submitted to an online gallery
and the best Recodes were then used to promote the exhibition on and offline. The V&A exhibited the best of them on
CBS’ new digital screens on the Underground.
Saint/Y&R
Creative Director David Gamble noticed that Recode submissions kept improving as
the campaign ran on. His team even
noticed digital artists from the Decode exhibition submitting pieces of their
own. ‘The work got better and more ambitious as people got to grips with the
application and the code,’ says Gamble. ‘Just look at the piece by Matt Swoboda,
it’s fantastic, and has raised the bar even higher.’
Young
is impressed that the V&A has taken on this kind of exhibition. ‘This is the
sort of collective affair you’d expect at the Hayward Gallery, ICA or Tate
Modern – not the V&A,’ says Young.
‘Karl, it seems
you’re alive and well in the 2010 avant-garde digital arts advertising space.
And so, Victoria and Albert, are you.’
Decode: Recode from directtovideo on Vimeo.
Posted by D&AD on 13 April 2010 at 12:05 AM | Permalink | Comments (92) | TrackBack (0)
One week to go until Awards & Student Awards judging kicks off. In this film, a few of last year's judges talk about what the experience is like. Keep an eye on www.dandad.org
for daily interviews and updates, and most importantly - the Awards
results. Student Awards results will be released in early May.
Posted by D&AD on 13 April 2010 at 12:03 AM | Permalink | Comments (51) | TrackBack (0)
D&AD Judging 2009 at Olympia, London. Photo Credit: Christine Donnier-Valentin
We're not sure, but we might just find out in a couple of weeks when judging for the Awards & Student Awards takes place at Olympia.
We'll be announcing In-Book and Nominated results throughout the week
at dandad.org, along with commentary and interviews.
Entries selected to go In-Book are considered the best creative work of the year and will be featured in the D&AD Annual, published in October. Nominated work may go on to win a D&AD Yellow Pencil for setting new standards of creative excellence. The D&AD Black Pencil will be awarded to work that is truly groundbreaking.
The D&AD Student Awards will be judged over the
same week. The Student Yellow
Pencil identifies the best new talent each year for the industry and kick
starts careers for plenty of new graduates. Over one-third of last year’s winners got their
first job or placement as a direct result of their prize. Not shabby!
Posted by D&AD on 08 April 2010 at 05:15 PM | Permalink | Comments (35) | TrackBack (0)
We've partnered with YouTube to create a space
for the latest, most inspiring, groundbreaking and
otherwise remarkable videos in commercial creativity. The Inspiration Channel officially launches today as the central repository of ideas online.
Anyone can upload videos created through work or play. Content uploaded and tagged will appear free for anyone to browse and view. Regular and varied guest editors will be invited to select their favourites, starting with our CEO Tim.
Disclaimer time:
Posted by D&AD on 08 April 2010 at 04:49 PM | Permalink | Comments (30) | TrackBack (0)
We are pleased to present a story this week about how Gravity London use an exciting brief to learn a thing or two about merging disciplines. Seamlessly coordinating print and digital teams to demonstrate the creative functionality of QuarkXPress 8. The more we learn, the better our ideas can become. Thanks very much to Valentina Moressa at Quark for sharing this great case study with the tutors and students of our University Network.
Behind The Magic
Paul Anderson is the
creative director at Gravity London, one of
London's hippest agencies, working
across TV, press, outdoor, radio, DM, ambient, experiential and the world of digital,
with clients the likes of Investec, Toyota and Adecco.
At
Gravity’s, like in most agencies, the creative department is split between press
and digital. Paul, however, is
fully aware that “there’s not going to be one or the other anymore in the world.
It’s just not really feasible. So anything that can help the crossover
of those two disciplines has got to be a great thing.”
When Gravity was
approached by Quark to come up with the creative idea for a new campaign to
showcase QuarkXPress 8’s Flash functionalities, the teams got together for a
brainstorm and found that there was “something
special about that functionality and the sort of creative tool box that it gave
you. With QuarkXPress 8 you can make a transition from print to interactive in a
nice easy way in an environment that you know and love”.
The big idea? “Perform
magic with Flash in QuarkXPress 8”.
Paul admits: “It is effectively magic, that’s how we see it. It’s like a little magician’s toolbox of tricks. And in the process we’ve actually learned to perform a little bit of magic ourselves “
Gravity’s print and
web team worked closely to create and craft the initial idea through to the
writing, development and building of the end product: a microsite with Flash functionality,
a digital advertising campaign and 100s of Flash resources that QuarkXPress
users can download for free. All of this- designed and built with QuarkXPress
8.
Gravity also produced
a series of ‘Behind the Magic’ videos to give an insight into
the design challenges they faced and how they used QuarkXPress 8 to overcome
them. They were using QuarkXPress 8 to combine Web design and interactive
functionality in one application and found themselves simply having several ‘Eureka!'
moments and realising how easy it is to create Flash resources.
Gravity’s art director, Tom West, on the creative journey with QuarkXPress 8: “As an art director, it’s very important to understand that the nature of the advertising business and the creative idea is actually moving a lot more online and a lot more interactive. So you need to have an understanding of what is going on and the interactive side. I think the more you know, the more you learn, the better your ideas can become.”
Posted by Rhiannon James on 06 April 2010 at 03:30 AM | Permalink | Comments (53) | TrackBack (0)
Alan
Fletcher is an icon of post-war graphic design in Britain. He spent over fifty
years creating stunning identities for clients as prestigious and diverse as
the V&A and Reuters. He was a founding member of D&AD and
founding partner of international design firm Pentagram.
His style and approach can be best understood by flicking through his seminal publication, ‘The Art of Looking Sideways’. Fletcher himself described the book as 'a journey without a destination'. The book is a collection of images, quotes and comments that provides insight into Fletcher’s inspiration and visual philosophy.
Here's a selection of his work. A big thank you to Pentagram for sourcing images.
Pirelli cintura: 1961
Reuters Logo: 1965
Designers Saturday: 1982
IBM Poster Series: 1983
IBM
Poster Series: 1983
Daimler Benz Poster: 1986
Posted by D&AD on 06 April 2010 at 03:06 AM | Permalink | Comments (57) | TrackBack (0)
Metro wanted to give creatives the chance to play with their newspaper, so last month they launched a competition with D&AD. The challenge was to produce a coverwrap that would inspire and motivate commuters on their way into work. The winning work was wrapped round this morning’s edition of the paper.
A diverse mix of work was nominated, but it was the simple, bold images that won over judges. ‘Lots of the entries brought a smile to my face which to me is no bad thing,’ said film director Ringan Ledgwidge.
A team from branding and design agency The Partners came out on top with their simple and beautiful idea to ‘make someone’s day’ – turning the wrap into a bunch of flowers by rolling up the paper.
‘We wanted the idea to have a purpose; getting people to re-use and pass on their newspaper, said Jack Renwick, Creative Director at The Partners. “Everyone likes flowers. You can use them as an emergency gift, to say sorry, or just to cheer someone up. If someone proposes using our paper I hope we get invited to the wedding!”
Thanks to everyone who entered - and congratulations to the winning team!
(L-R): Alex Woolley, Jack Renwick, Samuel Hall & Sam Griffiths
Posted by D&AD on 06 April 2010 at 03:05 AM | Permalink | Comments (40) | TrackBack (0)
Stuart Outhwaite is a
creative at London agency Mother. Outhwaite’s pick is a TV commercial that
hasn’t even aired in the UK, but turned into an international Internet
sensation, racking up almost 6 million views since it launched in the US last
month.
The ad is fronted by actor Isaiah Mustafa, who looks directly into the
camera and tells women that although their men may never look like him, they
can at least smell like him by using Old Spice.
‘I hate the people who
made this ad for many reasons’, says Outhwaite. ‘They've managed to revive a tired old brand from the
seventies that even my dad would be ashamed to use and created a genuinely
hilarious piece of thirty second joy.’ ‘They've also succeeded in making me
feel pathetically inferior and “lady scented”,’ he adds.
Posted by Nico Poma on 30 March 2010 at 03:05 AM | Permalink | Comments (20) | TrackBack (0)
In early March,
D&AD and Metro challenged UK creatives to design a coverwrap to inspire and
motivate readers on their morning commute.
Big thanks also to our judges, who gave up their time to pick the best work:
Kenny Campbell, Editor, Metro
Paul Brazier, D&AD President & ECD, AMV.BBDO
Ringan Ledwidge, Director, Rattling Stick
Alex Bec, Director and Editor, It's Nice That
The winner will be posted on our site on Wednesday evening.
And sorry for the strange font sizes - system problems.
Nominations
Outside
Sam Hall, Sam Griffiths, Sean Rees & Dave Wood, The Partners
Matt Statham & Chris McDonald, McCann Erikson London
Outside
Laura Keogh, Handstand Creative
Outside
Jack Renwick, Alex Woolley, Samuel Hall & Sam Griffiths, The Partners
Outside
Inside
Clare Théophane, Miranda Bolter, Freya Defoe & Steve Hickory, The Partners
Outside
Outside
Inside
Jack Renwick, Samuel Hall & Alex Woolley, The Partners
Outside
Jay Phillips & Neil Clarke, McCann Erikson London
Outside
Clare Théophane, Miranda Bolter, Freya Defoe & Steve Hickory, The Partners
Posted by Nico Poma on 30 March 2010 at 03:03 AM | Permalink | Comments (57) | TrackBack (0)
As D&AD and Hyper Island announce our partnership bringing the Hyper Island Master Class to the UK, we investigate the skills gaps that the digital revolution has precipitated.
Most people feel a bit behind when it comes to that thing termed ‘digital’. Even hardened professionals admit that keeping up with the pace of change can be impossible. So how can agencies ensure they leverage the opportunities that digital media offer them?
There is a widely acknowledged dearth of graduates with the right skill sets and competition to recruit is fierce. A fact demonstrated by the high placement success rate of educational institutions like Hyper Island, who specialise in this area. So training existing staff is key as well.
Harry Fowler at
Cogs Agency recruits talent with a strong digital bias to creative agencies. He
thinks that training is essential if the industry is to avoid the same small
number of skilled people being headhunted around the industry. The talent
pipeline needs to be kept active and one way to do that is to retrain existing
staff. ‘A crossover of skills is needed between traditional and digital
agencies’, says Harry, ‘Digital agencies need the strong brand understanding
and conceptual approach of traditional creatives. Traditional agencies need
people who understand the process-led production of digital work.’
One agency that has taken the bull by the horns is Wieden & Kennedy London. The whole agency participated in the Hyper Island Master Class. ‘Whether we like it or not, we are all ‘digital’ now’, says Sam Brookes, Managing Director of Platform, W&K’s innovation unit. ‘We all live in that world, and we all need to be able to navigate it to a certain degree’. A sentiment echoed by Harry who points out that ‘The rules have changed and so have consumers, those that fail to skill themselves up will be redundant.’
Sounds scary, but many see it as an opportunity. Sam Brookes says, ‘One of the important things about the Master Class was that it didn’t make us feel inadequate. In fact the training affirmed that we were already fantastic storytellers and it simply gave us opportunities to do more of that, more of what we do best.’ The pay-off has been visible across the whole organisation. ‘We now have a much better idea how to act as an agency in this new landscape’ says Sam.
Here at D&AD
we were keen to work with Hyper Island given their track record; they have
placed graduates in almost every large agency in London and delivered their Master
Classes to professionals around the world. Their learning philosophy has great
resonance with our own approach to training, using experience-based learning as
a foundation. ‘It is fantastic that D&AD are working with Hyper Island to
bring this training to the UK’ says Harry, ‘Everyone should want and need
this’. If you are interested in the Hyper Island Master Classes read further or email workout@dandad.co.uk.
Posted by Rhiannon James on 25 March 2010 at 10:58 AM | Permalink | Comments (35) | TrackBack (0)
Domenic Lippa is
a Partner at
Pentagram, an international multi-disciplinary design studio.
‘In an age of
visual saturation it is reassuring to see calm, minimal work, which has an idea
behind it,’ says Lippa. ‘There is
no need for cheesy photos of the band, instead the simple tick referencing the
title says it all. The design defies
the traditionally superficial ‘pop’ stereotype.’
Posted by Nico Poma on 23 March 2010 at 12:05 AM | Permalink | Comments (19) | TrackBack (0)
What would you do if you
had to design a shop window? Last year, Tom Carey and his team won second prize at the Student Awards challenge to create an installation for Hamley's
shop window on London’s Regent Street.
They came up with the
idea of creating an interactive summer environment in the front of Hamleys shop
window. Children colour in a butterfly template, which is scanned and made into
a digital version of their design. Their butterfly comes to life and flies
around the window display, which they can interact with using motion sensor
technology. Their design can then be turned into a kite that they can take
along to a butterfly festival at the end of the summer.
The story doesn’t end
there, though, as Tom needed to find himself a job – and in the middle of what
we all know is the ‘worst recession since 1993.’ He maxed out his overdraft by
turning down part time work as a shelf-stacker to get experience on four work
placements. 'Once I graduated, it really helped having made lots of
contacts and having industry experience'. Today he’s 6 months into a job
at interdisciplinary brand design consultancy, A+B Studio.
'Tom stood out the
moment he walked in - not only because of his untameable hair-do but his
scatter-gun approach to design. On second glance we realised that each piece of
work (whether it was jewellery, books, installations and even a
multi-functional-festival jackets) was incredibly thought out,
thought provoking and beautifully designed. Most
importantly - Tom was a person we really liked to spend time with,’ said Benji
Wiedemann, Creative Director.
Tom’s journey to A+B
Studio has 3 main features
He took a targeted
approach; ‘While doing
placements I was looking for small up-and-coming companies that might be
looking to take someone on. I wanted to jump in at the deep end and get stuck
in.
He wasn’t afraid to ask
for help: ‘While on placement at hat-trick, I asked
pretty much everyone to have a look at my
portfolio and asked them about other companies that I might not have heard of.
One of the designers mentioned A+B Studio, who I emailed straight away.
And, as ever in life, he
had a bit of good luck: ‘A+B Studio were about to move to a bigger place and
were looking for someone – I was in the right place at the right time.'
Tom's worked on plenty of different projects since he got started, including the titles for BBC series, Hairy Bikers. Watch the title sequence here:
Here's Tom working on the shoot:
Posted by Nico Poma on 23 March 2010 at 12:03 AM | Permalink | Comments (21) | TrackBack (0)
Member David Gamble is CD at SAINT @ RKCR/Y&R. Way back in 1999 he launched the New Blood identity while at Circus. His latest project is Recode for Decode, an exhibition of digital design at the V&A until 11 April.
Karsten Schmidt was asked to design an open source digital identity for Decode. The aim was to encourage others to play with Schmidt's code and create an original digital artwork of their own.
How does Recode fit with work you've done before?
For the last 15 years, my creative partner Simon Labbett and I have tried to come up with ideas that do whatever it takes to earn the right to engage with the audience, rather than just using specific media channels to try and force engagement. We have often used traditional media as part of this (sometimes the main part), as it has the breadth that some campaigns need, but we always try to accompany it with other more targeted ways to win that engagement battle. Digital has always been at the heart of what we do as it allows us to engage with people in so many different ways, and on more personal terms.
Recode was different from our previous work, mainly because we hadn’t encountered these sets of problems in the past, or had to engage with this relatively niche audience before. These factors - combined with a very tiny budget - led to our creative solution. We wouldn’t have devised the same campaign if circumstances were different (and if we had 3 million quid to play with).
We wanted to demonstrate the things that make digital art so different from more traditional art. Try interacting with a Monet at the The National Gallery and you’ll get arrested. Do the same at Decode and you’re adding to the exhibition. Anyone can have an effect on digital art, so we used that as our starting point. We wanted to open up every aspect of the campaign to our audience, and let them promote the exhibition for us.
What were the main challenges you had to overcome?
The biggest challenge was the budget. It was tiny compared to our ambitions. But we turned this into a positive, as the small budget was one of the main factors that led to the idea. We couldn’t have achieved everything we did without creating an open source campaign.
How did you find Karsten Schmidt?
We needed to get a respected digital artist involved to create the art application for Recode, so the V&A suggested using Karsten, who was already one of the contributors to Decode. We worked closely with him to make sure the application did everything we needed for the campaign and the collaborative art idea. His influence really helped the idea spread to a receptive audience.
Did you notice any trends or themes around the work submitted or by who submitted it?
The Recoded submissions got better and more ambitious as people got to grips with the application and the code. We wanted to make sure that there was a low barrier to interaction with digital art piece, but a relatively high barrier to outputting a finished piece of Recoded work.
We needed quality, not quantity in the Recode gallery as we didn’t have the resources to deal with tens of thousands of uploads. This meant that although thousands downloaded the art piece, played with it, and passed it on, it was mainly our target audience of flash designers, coders, digital artists, and people with a higher digital understanding that uploaded Recodes to the gallery. They set the bar pretty high and created a competitive element that made the work even better. Just look at the latest piece by Matt Swoboda, it’s fantastic, and has raised the bar even higher.
We even noticed other digital artists from the Decode exhibition submitting pieces off their own backs. The ripple effect was the most important facet of the campaign. This all comes back to our objectives and use of niche targeting to create a wider buzz beyond the core target audience.
What's next for Recode?
The Decode exhibition is still going, so make sure you go before it finishes. It’s an amazing collection, and has inspired some of our creatives to produce some really interesting work.
We’re hoping to organise a ‘V&A Lates’ for Recode to show all the best work, and invite Karsten and all the other digital artists to meet in the real world for a change. Displaying the Recoded work alongside the exhibition would really complete the campaign for me, and truly blur the lines between product and promotion.
Can you give us a 'dummy's guide' to open source and how it can be used effectively?
I’ll hand over to Chris Jefford to answer the geeky questions...
Open source is a method of freely sharing code to a wider development audience with the goal of improving the finished product through personal input from many sources.
When a computer programme is created, the building blocks with which it is built with is called Source Code - be that Java, C, Actionscript etc. This source code is ultimately compiled and becomes an executable application - which is in effect locked-down, un-editable code. However if the source code of an application is made available, this means that the application itself can be adapted by whoever has that code, and enhanced by whoever has access.
Most development houses (think Microsoft) handle all their development in-house, and only make the finished applications available, never the source code. An application such as the popular browser Firefox however has been developed from a basic browser into a major force, by making the original source code available to anyone who wants to develop it, and taking in developments from across the world. True open source code is available to all, including all changes made through its lifecycle.
In an online world where crowd-sourcing is fast becoming an accepted part of life, open source development projects are set to become widespread in their appeal since there is now an almost limitless pool of potential developers ready to work on a project.
With respect to the V&A work, we knew that there would be a wealth of creative developers who would love to get their hands on the source of Karsten Schmidt’s work. This should be particularly interesting to students as the main benefits are that open source material is free, and you don’t have to start from scratch to create something new and engaging.
Posted by D&AD on 19 March 2010 at 12:54 PM | Permalink | Comments (23) | TrackBack (0)
This time last year, Kingston University graduates Tom Wrigglesworth and Matt Robinson were spending a lot of time in the company of printers.
With the D&AD Student Awards deadline looming, they had hit on an idea to promote HP Workstations’ ability to bring to life ‘anything the creative mind can conceive’.
‘Our tutors always taught us to come up with a great idea, then work out the right channels to use,’ said Tom. They made a film that turned the otherwise mundane experience of everyday printing into a brilliantly choreographed audiovisual orchestra. They spent days holed up in a studio coaxing a stack of printers to perform.
The team ended up with a double win – second prize at the Student Awards and Best New Blood – racked up thousands of views on YouTube with their film, and even ended up on the BBC News. Most important though, they got themselves jobs and while their D&AD wins helped to open doors, it was still up to them to step on through.
‘We had been exhibiting at New Blood for a couple of days and although people from the industry had visited our stand, we felt a bit nervous about approaching anyone,’ said Matt. ‘We knew that time was running out though, so when we saw Mark Waites from Mother walk past, we decided to go for it.’
Tom hit play on their Student Awards film and Matt flagged down Waites to have a look at their work. They went for it after that, and approached as many people they could to introduce themselves and show off their work. ‘We probably spoke to about 20-30 people by the end of the exhibition,’ said Tom. ‘If someone was having a look, we’d catch their eye and tell them the story behind our projects.’ Eventually, they’d just walk up to people and introduce themselves, ‘because you never know who you’re going to meet’.
In the coming weeks, Matt & Tom followed up with everyone they met at New Blood. They picked up a bit of freelance animation work along the way, and met with production companies, advertising agencies and design studios.
In September, they got in contact with Mother and were offered them a work placement starting in December – all thanks to grabbing that opportunity at New Blood. Mother Creative Stuart Outhwaite also recommended the team get in touch with Work Club in the meantime as the agency had placements starting that month.
...and they’ve been there ever since. Tom & Matt landed a placement at Work Club and spent 3 months working on all kinds of pitches. ‘It’s been great to be involved in project from the beginning,’ said Matt. In December, the agency offered to extend the placement and the team was presented with a choice – stay at Work Club or take up the earlier offer from Mother.
‘We thought about it long and hard,’ said Tom. ‘We’d really enjoyed our time at Work Club and felt part of the team, but we knew that Mother would also be a great experience’ In the end, they decided to stay on at Work Club to continue with the projects that they had been involved with. They contacted Stu at Mother to explain the reason behind their choice, ‘Stuart was really supportive of our decision’ said Matt.
Just last week, the team were offered permanent jobs at Work Club.
So now that the job hunt is officially over, what advice to they have for this year’s graduates?
Keep an open mind – ‘We met with so many different people across advertising, design and production that we got a good understanding of what our options were.’
Create your own opportunities – ‘We didn’t win first prize at the Student Awards, and I think that just made us work harder.’
D&AD Student Awards deadline is this Friday, 19 March
Posted by D&AD on 16 March 2010 at 03:04 PM | Permalink | Comments (49) | TrackBack (0)
Geoff Gower is digital creative director at archibald ingall stretton…
A self-proclaimed lover of the
classic and distinctive spread, Gower is impressed by a new campaign to launch
the Marmite Cereal Bar. It takes a brave brand to acknowledge that some people
may hate its product. It takes an
even braver one to run a national advertising campaign around the idea. The campaign acknowledges that the
cereal bar may be a product extension too far and plays on ‘love us or hate us’
advertising that Gower thinks has done wonders for the brand.
Created by ad agency DDB, the initial inspiration for the campaign came from wondering what would truly be a product too far, explains copywriter Will Lowe. ‘The art direction of the ads intentionally played on the advertising clichés that you see again and again; the child on the towels, the man in the shower, and the thin perfume model,’ says Lowe.
The packaging for all three products was designed specially for the shoot and n sits in DDB’s reception in London. The perfume bottle is based on the original Marmite jar from the 1960s, which was translucent rather than opaque to show the product inside.
‘This is a fun and engaging idea,’ says Gower. ‘These days it's difficult to earn more than a few milliseconds of customers’ time but these ads really achieve this. Brands have to have enormous confidence to pull off ‘tongue-in-cheek’ so successfully.‘
Posted by D&AD on 16 March 2010 at 03:12 AM | Permalink | Comments (44) | TrackBack (0)
With the Winter Olympics a thing of the past, thoughts will
inevitably turn to summer and the 2010 FIFA World Cup mania that will grip the
nation while England battles its way to glory – we hope.
‘Unlike some, Visa has no footballer on their books to rely
on. Instead the clever creatives
at Saatchi and Saatchi had a brilliantly simple idea,’ he says. A slobby couch-potato football fan runs
all the way to the stadium in South Africa, getting him into shape on the
way. Like all the best advertising
ideas, says Wight, ‘it can be described in a single sentence.’
Posted by D&AD on 09 March 2010 at 03:00 AM | Permalink | Comments (51) | TrackBack (0)
As part of the Free Range season, this year's New Blood exhibition is being held between Thursday 24 June and Monday 28 June at the Truman Brewery. We are programming a festival of fringe events around its location in Shoreditch and the theme of these events will centre on networking.
Exhibitors and guests at New Blood 2009
If you would like to exhibit at New Blood this year, your course needs to register as a member of D&AD's University Network and then apply for stands. Please contact either laura.woodroffe@dandad.co.uk or rhiannon.james@dandad.co.uk for more information and an application form. All stands need to be booked by the end of this month.
If you would like to get more of a feel for the event, please have a look at this Video of New Blood
One of last year's graduates wrote about their experience exhibiting at New Blood. Please see below link for tips and things they wish they'd known before!
http://aspire2enquire.typepad.com/aspire_to_enquire/2009/07/dad-new-blood-2009.html
Posted by Rhiannon James on 04 March 2010 at 05:20 PM | Permalink | Comments (83) | TrackBack (0)
The APA, IPA and Contagious have organised The Future of Advertising…In One Afternoon and if you're a D&AD member you can get in for the special rate of £95 + VAT.
The afternoon is an update on the most exciting new advertising ideas. In one afternoon away from the coalface, you can hear all the best new thinking and explore its potential for your business planning.
Date: Weds, 10 March, 12.45-6.30pm at BAFTA, London.
For more information and to book, contact 020 7434 2651 or email georges at a-p-a.net
Posted by D&AD on 02 March 2010 at 11:00 AM | Permalink | Comments (18) | TrackBack (0)
Marcus Hadfield
is Head of Digital at London-based creative agency Meteorite.
Posted by D&AD on 02 March 2010 at 03:05 AM | Permalink | Comments (54) | TrackBack (0)
Do you work in design
or advertising and want evidence of your creative genius in the hands of 2
million commuters?
Visit
www.metrowrap.co.uk
for the full brief and terms and conditions.
Posted by D&AD on 02 March 2010 at 03:02 AM | Permalink | Comments (13) | TrackBack (0)
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